India Enacts Historic Online Gambling Ban: End of $2.3B Fantasy Cricket Era
Key Impact Numbers
A Landmark Legislative Move
India's Parliament has passed the Promotion and Regulation of Online Gaming Bill, 2025, marking one of the most significant regulatory interventions in the country's digital gaming landscape. The comprehensive legislation, which received President Droupadi Murmu's assent on August 22, 2025, effectively bans all forms of real-money online gaming while simultaneously promoting e-sports and educational games.
The Staggering Financial Impact
The government's decision was driven by alarming statistics that revealed the massive scale of financial harm caused by online gambling platforms. According to official government figures, 450 million people across India were losing a combined $2.3 billion annually to these applications.
"Over ₹20,000 crore of middle-class families' hard-earned money was being destroyed annually" - IT Minister Ashwini Vaishnaw
What's Banned and What's Promoted
Banned Platforms
The bill prohibits all "online money games"—defined as any game where users deposit money with the expectation of monetary returns.
Platform | Business Model | Status |
---|---|---|
Dream11 | Fantasy Sports | Suspended |
Mobile Premier League | Real-money Gaming | Suspended |
WinZO | Gaming Platform | Suspended |
The Human Cost: A Public Health Crisis
The government's justification centers on documented social harm. Karnataka alone recorded 32 gaming-related suicides in just 31 months.
Stay Updated on Gaming Regulations
Get the latest news and analysis on India's evolving digital gaming landscape
Subscribe for Updates